International Taekwon-Do Federation

Saskatchewan GTF Rules & Regulations

Inside the Do-Jang  Outside the Do-Jang Tournaments Rules Rules & Procedures

Inside the Do-Jang

1. Salute the flag upon entering and exiting.
2. Bow to the Instructor upon entering and leaving, to show respect.
3. Keep uniforms clean and neat at all times.
4. Keep toenails and fingernails short and clean.
5. No food, drinks, chewing gum or cigarettes are allowed inside training hall.
6. No loud talking or laughing.
7. No one without shoes, shirts or pants is permitted in main entrance.
8. While training in class, no jewellery should be worn.
9. No inside shirts for men.
10. Respect the senior ranks and always help the junior ranks.
11. Keep the institute clean and neat.
12. No one is to give instruction without Mr. Celis' permission.
13. Never say "NO" to the instructor.
14. Address the instructor as "Sir" or "Madam".

Outside the Do-Jang

1. Do not demonstrate techniques or try them on anyone unless you have permission.
2. Do not try to break boards or any other material without permission.
3. Do not hurt anyone except in a self-defence situation.
4. Do not wear your Do-Bok outside the Do-Jang without the permission of your instructor.
5. Help weaker people and aid justice.
6. Be an outstanding person at school, work and with friends.
7. Always respect seniors, help the juniors and trust your friends.


GTF Tournaments Rules


The Provincial Chief Instructor and Chief Umpire, Mr. Washington Celis, 6th Degree Black Belt, is responsible for all matters concerning umpires, officials, and officiating decisions.

Patterns: Patterns are scored on the basis of accuracy, balance, timing of movements, smoothness, breath control, power, rhythmic movement, and beauty. Each of three/five judges independently determine a winner and loser. Decisions are indicated by hand signals or flags by each judge. No tie decisions are allowed.

Sparring: Coloured belt matches are 1.5 minutes and black belt matches usually consist of a single 2 minute round (black belt finals consist of two, 2 minute rounds). If there is no score or a score is tied, an additional 1 minute round is allowed after a 1 minute interval (break). If a contestant is unable to continue the match due to injury, the party responsible for the injury will be disqualified. If no responsibility can be determined, the four judges will decide the winner. Each of four/three judges independently determines a winner and a loser. Decisions are indicated by a flag of the winner's colour being raised.

There is no white belt sparring. Sparring is allowed for yellow stripe and higher. Light contact to middle and high section is allowed in any children's and adult's sparring event.

Points are scored with both offensive and defensive moves. For an offensive move to be awarded points, an appropriate attacking tool must lightly touch a vital spot, and must be delivered in a controlled manner with correct posture. For a defensive move to be awarded points, the appropriate blocking tool must be used at the proper distance with complete balance maintained. The block must also be powerful and accurate, and the attacker's balance must be broken.

Within the above criteria, points are awarded as follows:

1 pt: - hand attack to mid or high section (upper torso or head), with feet on the ground
foot attack to mid-section, with one foot on the ground
perfect block with feet on the ground

2 pts: - foot attack to high section, with one foot on the ground
hand attack with both feet off the ground
jumping or flying kick to the mid-section, with feet off the ground

3 pts: - jumping or flying kicks to the high section, with feet off the ground.

Fouls: Warnings are given for stepping out of the ring with both feet, falling down, attacking a fallen opponent, pushing, excessive contact, intentionally avoiding close contact, holding or clawing. A minus point is assigned for every three warnings. One minus point is given for hard (extreme) contact, loss of temper, insulting an opponent in any way, biting or scratching. Three minus points will result in disqualification.

Contestants will be disqualified for misconduct against the referee, intentionally attacking an illegal vital spot which disables the opponent, committing more than three fouls, ignoring the referee's instructions for a third time, or causing a debilitating injury to an opponent.



Tournaments Rules and Procedures

Sequence

a) Bow to jury.
b) Bow to each other.
c) Ready position.
d) Begin.
e) End.
f) Competitors sitting awaiting results.
g) Referee receives results.
h) Bow to each other.
i) Bow to jury.
j) Declaration of winner.

Terminology

a) Cha Ryot - Attention
b) Kyong Ye - Bow
c) Jun Bi - Ready
d) Shi Jak Start - Begin
e) Haechyo Stop - Separate
f) Gaesok - Continue
g) Goman Stop - End
h) Ju Ui - Warning
i) Gam Jum - Foul (Minus Point)
j) Sil Kyuk - Disqualification
k) Hong Sung - Red Winner
l) Chong Sung - Blue Winner


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